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Use the Type submenu to determine the type of the active image or to convert it to another type.An attempt to perform an unsupported conversion will cause a dialog box to be displayed that lists the possible conversions. The * indicates that both single images and stacks can be converted.8-bit Grayscale
Converts to 8-bit grayscale. The active image must be 16-bit grayscale, 32-bit grayscale, 8-bit color or RGB color.16-bit Grayscale
Converts to signed 16-bit grayscale. The active image must be 8-bit grayscale or 32-bit grayscale.32-bit Grayscale
Converts to signed 32-bit floating-point grayscale. The active image must be 8-bit grayscale or 16-bit grayscale.8-bit Color
Converts to 8-bit indexed color using Heckbert's median-cut color quantization algorithm. A dialog box allows the number of colors (2-256) to be specified. The active image must be RGB color.RGB Color
Converts to 32-bit RGB color. The active image must be 8-bit grayscale, 8-bit Color, or an RGB (red, green, blue) or HSB (hue, saturation and brightness) stack.RGB Stack
Converts to a 3-slice (red, green, blue) stack. The active image must be RGB color.HSB Stack
Converts to a 3-slice (hue, saturation and brightness) stack. The active image must be RGB color.
Adjust>
This submenu contains commands that adjust brightness/contrast, threshold levels and image size.Brightness/Contrast...
Use this tool to alter the brightness and contrast of the active image. With 8-bit images, brightness and contrast are changed by updating the image's look-up table (LUT), so pixel values are unchanged. With 16-bit images, the display is updated dynamically by changed how the 16-bit values are mapped to 8-bits, and the 16-bit pixel values are unchanged. 32-bit (float) images are handled the same way as 16-bit images. Brightness and contrast of RGB images are changed by modifying the pixel values.The line graph at the top of the window shows how pixel values in the image are mapped to corresponding display values. The two numbers under the plot are the minimum and maximum displayed pixel values. Click on Auto, and ImageJ will automatically optimizes brightness and contrast based on an analysis of the image's histogram. Create a selection, and the entire image will be optimized based on an analysis of the selection. Click on Reset to restore the original brightness and contrast settings. Click on Hist to display a histogram of the image. Click on Apply to apply the look-up table function to the pixel data (8-bit images only). Click on Thresh to thresold the image. Use the Brightness slider to adjust the threshold.
Threshold...
Use this tool to interactively set lower and upper threshold values, segmenting the image into features of interest and background. Pixels with brightness values greater than or equal to the lower threshold and less than or equal to the upper threshold are displayed in red. Use Analyze/Measure (with Limit to Threshold in Analyze/Measurement Options checked) to measure the aggregate of the selected features. Use Analyze/Analyze Particles to measure features individually. Use the wand tool to outline a single feature.The Auto button automatically sets the threshold based on an analysis of the histogram of the current image or selection. Apply sets thresholded pixels to black and all other pixels to white. Reset disables thresholding and update the histogram. B&W switches to a mode where features are displayed in black and background in white.
Size...
Scales the active image or selection to a specified width and height in pixels.Check Constrain Aspect Ratio to create an image with the specified width and have ImageJ adjust the height to maintain the original aspect ratio. Check Interpolate to use bilinear interpolation. Set New width to 0 to create an image with the specified height and have ImageJ adjust the width to maintain the original aspect ratio.
Show Info
Opens a text window containing information about the active image. For DICOM and FITS images, also displays file header information. Use the pop-up menu (right-click in the Info window) to save the information to a text file or copy it to the system clipboard.
Stacks>
This submenu contains commands that work with stacks.Add Slice
Inserts a blank slice after the currently displayed slice.Delete Slice
Deletes the currently displayed slice.Next Slice
Displays the slice that follows the currently displayed slice. As a shortcut, press the ">" key.Previous Slice
Displays the slice that precedes the currently displayed slice. As a shortcut, press the "<" key.Convert Images to Stack
Creates a new stack consisting of all images currently being displayed in separate windows. The images must all be the same type and size.Convert Stack to RGB
Converts a 3-slice stack to an RGB image. The stack must be 8-bit or 16-bit grayscale.Make Montage
Produces a single image which contains the images from a stack displayed in a grid format. This can be useful for visual comparisons of a series of images stored in a stack. A dialog box allows you to specify the magnification level at which the images are copied, and to select the layout of the resulting grid.Reslice...
Reconstructs one or more orthogonal slices through the image volume represented by the current stack. Before using this command, create a straight line selection to specify were the reconstruction will be done. A dialog box allows you the specify the slice spacing (displacement between slices) of the source volume. Multiple slices are reconstructed and output as a stack if you specify a line width greater than one.
Images are created by sampling each slice in the stack along the line. Thus, the first pixel in each row of the output image is taken from the start of the line and the last from the end. In the case where the line width is greater than one, a stack is created by shifting the line in a direction perpendicular to it and again sampling the line to generate a new slice for the output stack.
This plugin, and the ZProject plugin, were contributed by Patrick Kelly and Harvey Karten of the University of California, San Diego.
ZProject...
Projects an image stack along the axis perpendicular to image plane (the so-called "z" axis). Two different projection types are supported. Average Intensity projection outputs an image wherein each pixel stores average intensity over all images in stack at corresponding pixel location. Maximum Intensity projection creates an output image each of whose pixels contains the maximum value over all images in the stack at the particular pixel location.Plot Z-axis Profile
Plots the ROI selection mean gray value versus slice number. Requires a selection.Save Slices as Files...
Saves all the slices in the active stack as separate tiff, gif, jpeg or raw files.Animate
Animates the active stack by repeatedly displaying its slices (frames) in sequence. Use the Stop command, or click with the mouse, to stop. Use the Set Speed command to specify the animation speed. More than one stack can be animated at a time.Set Speed...
Use this dialog to set the stack animation speed in frames per second.Stop
Terminates animation of the active stack.Crop
Crops the image or stack based on the current rectangular selection..Duplicate
Creates a new window containing a copy of the active image or rectangular selection. Hold the alt key down to skip the dialog box.Scale...
Resizes the image or selection horizontally and/or vertically by scale factors entered into a dialog box. Check Interpolate to scale using bilinear interpolation. Use integer scale factors (2, 3, 5, etc.) for the best looking results, particularly with graphics and text. With scale factors less then 1.0, smoothing the source image prior to scaling may produce better looking results.
Rotate>
This submenu contains commands that rotate the active image or stack.Flip Vertical
Turns the image or selection upside down.Flip Horizontal
Replaces the image or selection with a mirror image of the original.Rotate 90 Degrees Right
Rotates the entire image or stack clockwise 90 degrees.Rotate 90 Degrees Left
Rotates the entire image or stack counter-clockwise 90 degrees.Arbitrarily...
Use this dialog to rotate the active image or selection clockwise the specified number of degrees. Check Interpolate to use bilinear interpolation.
Color Tables>
This submenu contains a selection of color look-up tables that can be applied to grayscale images to produce false-color images. If no image is open, a 256x32 ramp image is created to display the color table.Colors...
Displays an image that can be clicked on to change the color used by the Edit/Draw and Edit/Fill commands. Unlike ordinary windows, colors can be "picked up" from the "Colors" window without switching to the dropper tool.