/* * Flash a push button to simulate a click in it. */ # include "TransSkel.h" # define hiliteClicks 8 pascal void SkelFlashButton (ControlHandle ctrl) { short oldHilite; long dummy; oldHilite = (**ctrl).contrlHilite; HiliteControl (ctrl, inButton); /* flash it */ Delay ((long) hiliteClicks, &dummy); HiliteControl (ctrl, oldHilite); }