/* * Set hiliting value of control associated with a dialog item. * Doesn't set it if it already has that value, in order to minimize * drawing. Returns true if the value was actually changed, false if not. */ # include "TransSkel.h" pascal Boolean SkelSetDlogCtlHilite (DialogPtr d, short item, short hilite) { return (SkelHiliteControl (SkelGetDlogCtl (d, item), hilite)); }